Monday, August 2, 2010

Mighty Empires

Back when the original Mighty Empires came out, I immediately seized upon it.  It had some cool rules, cool miniatures associated with it, and tons of cool possibilities...

I planned a campaign with my two high school friends (the aforementioned GA and JJ).  I would play the Empire, GA would play Dwarves, and JJ wanted to play Wood Elves.  Three players is probably the minimum required to play the game--I just don't see it being all that interesting if you have just two players.  Frankly, the more the better, but like all campaigns, the more players that are in it, the more difficult it is to keep everyone involved.

Like usual when playing things like this, I get deep into it.  I replaced the thin card tiles with a foamboard creation I made and painted myself (long since discarded).  I made a small map that I could study on my own, without having to refer to the main map board I had created (which I still have). 

Anticipating that my Empire would eventually start a war with both the Dwarves and the Wood Elves, I drafted declarations of war, which I would deliver to my opponent at the proper time, all to add to the atmosphere. 

The campaign was off to a great start...we did a few campaign turns, our empires expanded, and our forces approached each others' borders.  War was imminent, and the first actual Warhammer battle would be fought...  And then JJ quit.  I honestly forget why, but all I can think of is that something didn't go his way, and rather than put up with setbacks, he bailed.  Talk about frustration.  Realizing that the campaign was essentially over before it started, GA and I decided to have a massive battle with all the forces at our disposal at that point in the campaign, just for fun.  We made army lists and we ready to go...but it never happened, simply because we never got around to it.  So ends many a campaign, as I'm sure many organizers can attest to.

Still and all, the idea of the campaign was great.  The Mighty Empires rules set has been updated, but the original ones should still work great.  Maybe I'll have to revive them someday.

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